Speed of the Beat

Project: Create a game around a custom controller.
Team: Team project: 2 artist, 2 programmers and 2 designers.
Date: November-December 2016, 2 week project.
Tasks: Create character and model environment props.
Programs: Maya, Photoshop, Unity.
Description: Speed of the beat is a rhythm game where you control a cube shaped character that rolls along the level at the speed of the beat. You progress through the level by jumping over holes and going around corners. The cube character in the level is controlled by pressing the corresponding direction on the physical cube controller you have in front of you.

Animation
screenshot
The character(s) I designed (and later modeled) as well as an enemy an some UI.